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Final work:Terrestrial planet

Recorded on October 7th Project Introduction In this project,I hope to design a scene about Cthulhu mythology and religion,a story centered around horror elements including character and monster modeling.Reference comes from all kinds of wooden houses in the forest, deer head monster in myths and legends, and great old ones in Cthulhu mythology. reference & […]

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Maya & Zbrush Modeling Practice

Week 1 There was no Maya practice in the first week, but the main focus was on introducing the curriculum and the location of the school. Week 2 We learned some basic operations related to Maya software, such as coordinate systems, building aggregates, etc week 3 This week, we will focus on introducing the use […]

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Nuke practice

Week 1 I believe that weather is the most representative of the passage of time, so I recorded the scenery of a day from morning to evening and chose to use elements such as pedestrians and elderly people to represent the passage of time week 2 This week, I recorded the pedestrians on the road […]

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Monster model detail carving

Produced on November 27th Texture was added to the surface of the model, and many tree like tissues were designed, as well as many outward growing branches on its back, to depict monsters as creatures similar to tree spirits and demonstrate their connection with nature.

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Deer head modeling

Phase 1 Deer Head Modeling Produced on November 11th Draw with brushes and tools in zbrush.

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Character concept art

Produced on October 26th The inspiration comes from the Gargoyle, which has wings composed of a deer headed Gargoyle body and wings made up of tree branches.Deer head is a scary monster or spirit, a tree spirit, a common classical element on the body, a part of religious belief, and the tentacle is a classical […]

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ZBrush Modeling Practice

Produced on October 18th

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MAYA Geometric Modeling Practice

Produced on October 14th

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Finally work’ reference

Recorded on October 7th I hope to design a scene about Cthulhu mythology and religion,a story centered around horror elements including character and monster modeling.Reference comes from all kinds of wooden houses in the forest, deer head monster in myths and legends, and great old ones in Cthulhu mythology.

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Maya Castle Modeling Practice

Produced on October 5th