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Personal project

It tells the story of a painter who is unexpectedly drawn into a different world when he loses hope in life. After being influenced by inner hints and different world elements, he regains confidence in life and returns to his own world.

Plot Outline

It tells the story of a painter who is unexpectedly drawn into a different world when he loses hope in life. After being influenced by inner hints and different world elements, he regains confidence in life and returns to his own world.

This project was completed in collaboration with my classmate Jiang Xin. Firstly, she told me that she wanted to design a story that travels through different worlds, so that we could design more elements, scenes, and effects. Then, I designed the general background and framework of the entire story.

Portal effect

In our story, a portal was required as the key element to travel between different worlds. For this project, I experimented with a new approach: using Houdini to create the model and animation, while leveraging Unreal Engine’s shader system to achieve the final portal effect.

main plane

Halo ring


Then it’s about importing UE for production

Shader

Flash effect

Create materials after importing UE

Elephant slide model and model dissipation test

In the initial design, many objects in the scene would dissipate over time, and the core object of the chess piece was this elephant slide. Therefore, in the early stages of production, I tested its dissipation effect

Modeling

Dissipation effect process

Final test

Simulation test of paper dissipation effect

Firstly, I added cloth simulation to the plane for the paper

Later, I realized that combining cloth simulation with dissipation would be quite complex, so I opted to use VEX to directly animate the fluttering of paper, and then add dissipation effects to it

Final test

Afterwards, I used a plugin to import particles and patches into UE’s Nigara system for further production

scene setup

I also created one of the scenes in UE5

Green screen

We also conducted green screen filming for creating characters, and I personally played a role in the film as an actor

Nuke compositing

Finally, I also conducted scene compositing in Nuke

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